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Exertion games

Exortion Interfaces has seen a big rise in its popularity among last decade. We can see it by looking at games like Wii or XBOX Kinnect. Learn about what Exortiong Gaming actually is, see my ideas for Exortion Gaming in the Hague University, examples and my personal opinion on this topic.

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AR&VR

During VR /AR class we were talking about Augmented Reality and Virtual Reality. Check out how I see the usage of AR/VR reality in the real context, my research on this topic and which software we can use to create VR/AR interfaces.

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Wearables

During class about wearables we learned about how this technology started, which problems it solves and we saw already existing concepts. In this post I would like to tell you my concept for social interaction which uses wearable technology.

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Artificial creatures

Our last workshop was about artificial creatures and the history of artificial intelligence. We have learned things like: Cellular Automata, what are the basics of Ai, Alan Turing's Imitation Game... and more!

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Processing & Computer Vision

See how we used processing in computer vision during our workshops in the Hague University. Check our assignments from basic Processing functions to more advanced face recognition.

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Unity & MadMapper

During Unity workshop we created a game which takes place in imaginary world and involves physics similar to these on our planet. Moreover we learned how we can display projections on 3D object using MadMapper.

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Arduino

Arduino Workshop actually consisted of two workshops during which we created 13 different set-ups using Arduino board. Check the results ;)

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Excursion - Robotanica Exhibition in Amsterdam

On 2 June 2018 I went to Amsterdam to for Robotanica Exhibition. The main question of Robotanica was: "Is it possible to significantly improve the living conditions of animals and plants by means of robotics?". See what creators came up with and my description of one project.

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Lab weeks - Zoetermeer

For the big final of this course we have spent two weeks in Zoetermeer where we were working in SCRUM system in order to create innovative games and experiences with usage such technologies like Virtual Reality, Augmented Reality, Arduino and coding!

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